program-disks-v1.00/disk2/G2S/G2S.DOC
UTF-8 rendering of a DOS-encoded (CP437 / CRLF) file. Byte-for-byte original:
G2S.DOC.
SOUND BLASTER COMPATIBILITY
In this package we include a new driver. This driver will let you emulate the
Sound Blaster product from your Ad Lib Gold 1000. This give you the power of
all the Ad Lib, Sound Blaster and all the compagnies compatible with those.
You will find this driver on the diskette name "Program Disk No. 2" in the
G2S directory. The name of this driver is G2S.EXE.
Instalation: To install this driver you just have to copy it to your Ad Lib
Gold directory. Type; copy a: (or b:) G2S.* c:\ (or the drive where is the Gold
directory) Gold (or the name you did give to the Ad Lib Gold directory) ENTER.
Then follow the instruction bellow (or in the G2S.DOC file, this file). A list
of the compatible games and updates of the driver will be on the Ad Lib
Multimedia BBS at (418)656-0351.
Ad Lib Multimedia.
┌──────────────────┬─────────────────────────────────────────────────────────
│ WHAT IS IT FOR ? │
└──────────────────┘ G2S tries to simulate the Sound Blaster card on
the Ad Lib Gold 1000. It's still in a development
stage, but it should work with around 50% of the
Sound Blaster applications. G2S simulates a DAC on
LPT1 as well (this may work even if the SB simulation
does not).
When run, G2S installs itself into XMS, leaving
just 352 bytes in DOS memory. G2S switches CPU
into V86 mode, traps any I/O at SB addresses and
converts them into corresponding I/O to GOLD
(easier said than done :-) ). Run it before
an SB application, G2S will do the rest. Just
don't try to run any Ad Lib Gold application
with G2S installed (reset your PC first) !
G2S requires the following:
- i386 compatible CPU.
- Ad Lib Gold configured for DMA 1 and IRQ 5.
- HIMEM.SYS or compatible XMS manager installed.
- _NO_ V86 mode software (EMM386, ...).
┌─────────────────┬──────────────────────────────────────────────────────────
│ ALPHA TESTING ! │
└─────────────────┘ I have decided to release this version to test
the demand for such a software. Please let me know
if you find the simulator useful.
I have tested several SB applications with G2S.
Several of them worked (DUNE, DUNE II, GODS,
GOBLIIINS, GOBLIIINS 2, MODPLAY, DMP, TETRAMED,
several demos etc.), while the others did not
(DRAGON'S LAIR, several more demos etc.). You may
find out that the DAC-on-LPT1 works better than
the simulated SB.